![]() ![]() It would help me with improving Touch support. Player height adjust toggle (Credits to mklim)Ĭould any Oculus Rift user download this tool here, run it while SteamVR is running and the Touch Controllers are connected, then create a report (File menu->Save Report) and send the report to me. Revive settings support (Requires Revive 1.0.4+ for full functionality). Implements push-to-talk and allows to configure push-to-talk profiles.ĭesktop mode shows a window on the desktop instead of a vr overlay. Im currently running Windows 10 and am using a Rift S. As soon as the game starts up, its like it stops using the controller bindings I created in Advanced Settings. PlayspaceMover supports some basic physics Click here for a video. Ive also tried Playspace Mover and that also doesnt work for this game. /PlayspaceMover.exe -l 2 -r 2 -resetButtonMask 4 then press entern nThis will set the menu buttons to move your playspace, and if you press both grip buttons simultaneously it will reset your playspace n Physics n. Mute/unmute and set volume of microphone device. I see videos of other people being able to. Mute/unmute and set volume of audio mirror device. ![]() Select the playback/mirror/recording audio device Temporarily move and rotate the playspace.ĭisplays several performance statistics and other statistics (e.g. make it completely invisible).Ĭhaperone Proximity Warning: Several warning methods can be configured.Ĭhaperone Profiles: Allows to quickly switch chaperone geometry and settings while in VR. Save supersampling and reprojection settings into profiles.Ĭhange several chaperone settings not accessible via SteamVR settings (to e.g. Several other minor improvements and bug fixes.Įnable/disable asynchronous and interleaved reprojection. I just released version 2.5 of the OpenVR Advanced Settings Overlay.Īdded support for Revive's Trigger as Grip setting.Īdded several warning methods for when the user comes too close to the chaperone bounds (switch to beginner mode, haptic feedback, audio alarm, open dashboard)Īdded a setting that allows to modify the chaperone fade distance and chaperone proximity warning's activation distance as a function of the player's speed. ![]()
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